I have often wished that someone would run a contest
where the winner would say the smartest thing about something trivial and
stupid.
An odd scenario, I admit. These are the things I
think of as I stare into empty space. I don’t know who would back this contest
and how it would benefit society, but stupider contests have happened. If
anyone ever ran this contest, I would win.
My entry, you ask? Here it is: “Memes are the
Commedia dell’Arte of our generation”.
I find a flawless perfection to this statement. You
couldn’t ask for something more trivial: memes, the stupid jokes and time
killers of the Internet. And paired with that, Commedia dell’Arte, a sixteenth
century, Italian style of theater. I have never been prouder of a more
worthless achievement.
To break down
my ridiculous sense of accomplishment, Commedia dell’Arte was a style of improvisational
theatre. The company would start with a couple of stock characters: Harlequin, a
childlike acrobat, Brighella, a cowardly, greedy villain, Pedrolino, the
dreamer and clown, and, of course, the lovers. This grew into a whole wide
array of different stock people and scripts. With this set of characters and
ideas, a theatre troupe would improvise stories before a live audience,
changing according to their demands and the whim of the actors.
Memes are the modern expression of stories. You take
your stock characters: FU guy, Why U NO, the Troll, Forever Alone, Challenge Accepted,
Okay, Me Gusta, F It Yao Ming, and Jackie Chan WTF. That is just the beginning
of the possibilities.
Then, anyone on the Internet can make a comic strip using
these characters, often relating to their own personal life. The strips break
down modern annoyances, victories, or interesting occurrences. If a comic strip
is too much, you can go to a meme generator and create a joke off of an
accepted meme: Socially Awkward Penguin, Good Guy Greg, Scumbag Steve, Paranoid
Parrot, Condescending Wonka, Philosoraptor, Insanity Wolf, Hipster Kitty, Unhelpful High School Teacher,
Annoying Facebook Girl, Lazy Senior, and Extremely Photogenic Guy. You can make
your own joke, from your own life, and share it anyone. Although you may not
recognize all of these memes from their names, you have definitely seen them,
had them posted on your Facebook, or had them emailed to you.
Memes take these stock characters and let anyone
improvise their own jokes. We only all agree on the basic characters, and then
let each person take it where they will. Then the Internet sorts out what is
good and what isn’t. The updated format of Commedia dell’Arte. The smartest
thing I have ever thought about something trivial.
But I find trivial is too harsh of a world. Though
it may sound overly sappy and too lame to be true, memes have changed me. Memes
have bettered me. I can’t count the number of times I have read a meme and
thought, “Other people do that too!?!?!?!?!?” (my grammar automatically gets
worse when looking at the Internet).
To me, memes are more than jokes; they are about
connecting our small experiences to the larger world. Memes have taught me that
I’m not as awkward as I though. Other people agonize over the things they did
in fourth grade as they’re trying to fall asleep. Other people will take out
their cell phone and pretend to check it when they realize they are walking the
wrong way. Other people do all the stupid, dumb things I do, and they are ok.
Memes give us the latest culture, and though many
can be simply stupid or one time jokes, this form of expression opens us up to
humanity as a whole. I think memes give a truer nature of my generation’s
culture, values, and habits than anything else. Though people may argue about
the validity of the Library of Congress publishing a book of Tweets, I honestly
think anthropologists will look at our memes in 1,000 years to learn of our
everyday lives, habits, and honest actions. 500 years ago Commedia dell’Arte was
just a passing entertainment, as memes are now. It is their connection to human
nature that gives them meaning and allows them to endure.
(Sorry to reprint this blog; I published it before by mistake. Here are the corrections from class)
My roommate has dragged me down into her latest
obsession: The Hunger Games. However,
I am hardly one to complain. I have only read the first book and subsequently
seen the movie, but I find myself drawn into this dystopian world. I have
always loved stories set in a dark future or parallel world. So yes, I was happy
to be drawn into this obsession, though I was surprised where it took me.
For a gift, my roommate received The Unofficial Hunger Games Cookbook.
There couldn’t have been a louder scoff than mine. A
cookbook? For the series based upon children killing each other or starving to
death? The fact that it is also “unofficial”, with a clear warning on the
bottom that this cookbook is “not authorized, approved, licensed, or endorsed
by Suzanne Collins, her publishers, or Lionsgate Entertainment Corporation”,
seemed to be the nail in the coffin. So, basically, this product didn’t come from a
corporation looking to make a cheap buck, but from some random chick looking to edge
in on someone else’s idea to make a cheap buck.
But I do have a soft spot in my heart for cookbooks.
As an English and Writing major, after I finish all my homework of reading,
writing, and analyzing, I usually am not up for indulging more with the written
word. But I like flipping through cookbooks, looking for some new taste to try
out for dinner. And The Unofficial Hunger
Games Cookbook surprised me.
The recipes in it looked good. They looked different,
which is a rare enough occurrence after two or three cookbooks, and they looked
really delicious. This isn’t some half-hearted “Peeta Ham Sandwich” cookbook,
but one full of real meals people will want to eat.
The book is broken up into ten Chapters: Breakfast
of Champions, Breaking Bread, Keep the Camp Fires Low and Forage (Soups, Stews,
and Salads), Humble Beginnings, Sink or Swim-Seafood, Don’t Call Me Chicken (Poultry),
Put Some Meat on Your Bones (Beef, Lam, and Pork), Wild Game for Wild Girls,
Just Desserts, and Katniss’s Family Book of Herbs. The author, Emily Ansara
Baines, tries to give recipes from all sides of Panem: from the rich and luxurious
Capitol to the hearty and the survival-oriented world of District 12.
I was surprised to see an entire chapter devoted to
bread in this cookbook. Bread is extremely important to The Hunger Games triology, especially in
the first book. All of the Districts make their own bread, and Peeta comes from
a bakery. The bread in this chapter seems easy enough to make and some
sound delicious, like the Heavenly Onion and Dill Bread.
This book has a lot of interesting additions besides
the bread. There are also several jam recipes, like Jewel-Colored Mint Jelly
and Orange Preserves. Jelly isn’t something you see in ordinary cookbooks;
usually it comes in some sort of Do-It-Yourself book. There are also tea
recipes and a smattering of goat cheese recipes, stemming from Prim and her
goat Lady. The Honey, Goat Cheese, and Apple Tart recipe was what originally
endeared me to this cookbook. I remembered how The Hunger Games mentioned this dish in the text, and how tasty I thought it
sounded at the time. The cookbook also includes things you might remember from
the book like the Orange Chicken that Katniss eats at the Capitol, the Lamb
Stew with Dried Plums, and District 11’s Crescent Moon Bread with Sesame Seeds.
Lamb Stew with Dried Plums
District 11's Crescent Moon Bread with Sesame Seeds
The cookbook also has your classic sections:
breakfast, poultry, seafood, red meats, and desserts. The poultry section is
pretty impressive. I made the Moist Chicken in Basil Cream Sauce, clearly one
of the decedent Capitol dishes. I sautéed the chicken in butter and drenched it in a
heavy cream, parmesan, and basil sauce. It turned out fantastic; I couldn’t
stop myself from indulging. Also looking good from that section is the Orange
You Glad I’m Chicken and Katniss’s Picnic Chicken Salad.
Moist Chicken in Basil Cream Sauce
However, the poultry section reveals the cookbook’s
biggest problem: it uses a lot of exotic ingredients that are difficult to find.
This section not only has chicken, turkey, and duck, but partridge, dove,
groosling, and pheasant. Since the book focuses on the scavenger District 12
and the over-the-top Capitol, several recipes include ingredients that will take
some tracking down. Examples include primrose root, arrowhead tubers, yucca
stalks, wood sorrel, kudzu, and Braunschweiger liver sausage. I am in favor of
leaving Wal-Mart and looking for some of these things at farmer’s markets or specialty
stores, but the fact that the author suggests ordering most of these
ingredients from the Internet makes it too much of a hassle. Also, the chapter
Wild Game for Wild Girls has recipes for rabbits, raccoons, squirrels, venison,
beavers, mountain goats, and rats. Though I suppose hunters would like recipes for leftover venison, beaver and raccoon push this section to a completely
worthless area.
Still, I find that 30-60% of the recipes in any
cookbook are worthless due to bizarre ingredients, personally disliked tastes,
or difficulty to prepare. The fact that I definitely won’t make some of the cookbook's recipes doesn’t
take away the appeal of all the things I want to try from The Unofficial Hunger Games Cookbook.
What really impressed me about this book was the
effort. Emily Ansara Baines could have renamed some Betty Crooker recipes, and then
popped out a waste of space book mostly composed of pictures of the actors from TheHunger
Games movie; that would have also made money. But she didn’t; she instead put
together a cookbook full of recipes people will want, one that draws from a source
people love. She even included a chapter at the end that explains how to find your own wild
herbs, berries, and vegetables like Katniss does. But especially since Baines
mentions Peeta’s fatal slip with the nightlock berries, this section really
should have included pictures.
So yes, if you are a French trained chef you might
be embarrassed to put this besides all of your soufflé and risotto cookbooks.
And yes, Baines does write an introductory sentence explaining how each recipe
relates to The Hunger Games trilogies,
and some of these lobotomize the reader with their grasping at straws, overly analyzed,
metaphorical technique. However, this cookbook isn’t just going to gather dust in
your respected Peeta or Gale Shrine. With the Odds in its Favor, The Unofficial Hunger Games Cookbook
beat my disbelief and proved itself worthy through 150 respectable recipes
(minus the rat recipe).
Does the thought of graduating send you into an
existential crisis? Well, congratulations! You are entering into your
quarter-life crisis!
Abby Wilner coined the term “Quarter-life Crisis” in
the late 1990s, but the phrase has more recently blipped on society’s
consciousness as people opened up about their feelings online. A quarter-life
crisis refers to a period of anxiety and inner turmoil people experience in their
mid 20s, often 25, as they try to figure out who they really are and if they
are doing the right things with their life.
After graduation, some people start to feel
depressed that they haven’t become adults, or reached their life goals. Many people
expect they should have a high paying job that they enjoy, and that they should
find their soul mate and settle down into a family. They think that by this
point in their life they will understand who they really are and have things
mapped out for the future. But today’s society doesn’t really allow
for these things.
First off, a college education isn’t the to-do it
was in our parent’s generation. A college degree, for all the money you sunk,
won’t guarantee you a good job. And then you are left with all that crippling debt
from student loans.
With debt, the recession, a poor job market, and
glut of people going to college, our generation grows up slower. According to
the American Sociological Association, 66% of people in their early twenties
receive finical support from their parents, and 40% of people in their
late 20s still depend on that extra cash to get by. 56.8% of men and 43.2% of women between
the ages of 22 and 31 live with their parents (according to the US Census).
And as much as we yearn for our dream job, the average American between the
ages of 18 and 30 has moved through seven or eight jobs. All in all, when you
look at the traditional benchmarks for adulthood (such as graduating, leaving
home, getting a career, marriage, having a baby, and being financially independent),
only 46% of women and 31% of men today have accomplished these goals by the
time they turned 30. This compares to 77% of women and 65% of men in 1960.
The quarter-life crisis has become common enough to
have books, blogs, and web services devoted to it. Huffington Post offers a
25 question "Are you having a Quarter-Life Crisis?" quiz to see if you have entered into quarter-life crisis-dome.
A lot of people in our class are ready to graduate
this semester. How are you feeling? Is a quarter-life crisis sneaking up on
you? Or do you think you won’t be susceptible for a few more years?
Personally, I am too terrified that I won’t be able
to find any job to worry about finding a career or a soul mate. And I am definitely not worrying about settling down for a
family. But I can start to feel the pinpricks of this anxiety stinging at the
back of my neck. Tell me how you feel, or if you even believe in this premise
of the quarter-life crisis, in the comments below. Do you think it is a symptom
of the modern transition to adulthood, or a bunch of affluent college graduates
complaining? Give me your thoughts. Even if you are like me, and just feel like this about the future:
My earliest memories of them are when I was five.
Growing up in Nebraska didn’t have many advantages, but one of them was the
Henry Doorly Zoo, the second biggest zoo in America. I would dash through the
jungle exhibits, the elephants, and the tiger cages. In the aquarium, I would
race past the penguins and the glass ceiling aquarium where you walked underneath
swimming sharks and sting rays. I would burst into the jellyfish exhibit.
It was a large cylinder shaded in a dark corner, a
quiet place aside from the children’s screams of joy and anger. I would cement
myself there and watch the jellyfish drift. I would wonder at the various
sizes, from gigantic to tiny specks against the glass. I would stare at the
slow movements and try to figure out which were swimming and which were simply
floating on the current.
Mostly though, my mind would blank out. I would lose
track of all conscious though and feel my heart beat with the thump of the
jellyfish’s bells.
When I was eleven and lived in California, my
mother, sister, and I would often walk along the beaches. One of my most
poignant memories was seeing a whole school of jellyfish washed ashore at
sunset. Without the weightlessness of the water the jellyfish’s bodies dissolved
into plastic lumps. At first, they looked more like melted paper bags, or lumps
of gelatin. There was something so hauntingly sad about those jellyfish
marooned onshore. I couldn’t tell which were alive and which had already died.
Since then, my heart bursts at the sight of a jellyfish. I find myself hyper-emotional
when looking at them, working through an emotional catharsis.
Somehow I had never thought this possible. It seemed
an unrealistic dream to own jellyfish, like owning a shark or a tiger. It might be
something some obnoxious, eccentric rich jerk did, but never a common sense
person. But a quick look around the internet proved me wrong.
Jellyfish Art offers you jellyfish at home. Their starter set offers you everything: a
tank, 3 moon jellyfish, and 6 months of food. The tank even comes with a flashing
LED light to color your jellyfish as you stare at them.
I have read through the webpage, and taking care of
jellyfish doesn’t seem any more difficult than caring for a goldfish. You have
to check the water salinity and clean the algae once a month, but that is it.
Your jellyfish are FedExed to you, which does seem a bit harrowing, but once
they survive the journey they are yours. That is all you need to do to own
jellyfish, the silent meditators of the ocean.
The dream will set you back $500. Jellyfish are no
longer for the eccentric, but still for the rich. Jellyfish are the latest
trend for everyone else who walked through an aquarium as a child. But
this doesn’t deter me. I will save my money or wait for the fad to pass. I will
clean off a spot in my room and let keep the dust away. I will capture the sublime
for myself.
How to Stand out Among Multiple Mexican Restaurants?
Address: 935 N. Glenstone Ave., Springfield,
MO 65802
Phone Number: 417-832-0032 Website: NA Hours: Monday-Saturday:
11:00 AM-10:00 PM
Sunday: 11:00 AM-9:00 PM
Price: Cheap, Dinner
under $10 Full Bar: No
When I saw La Mision pop up, only a block away from another
Mexican restaurant, I was doubtful. With some restaurants I get stuck in my
ways. I had my cheap Mexican place, and I was happy with it. But adventure
called, I suppose, or something akin.
Driving up, the place seemed established. There was
a definite look, and the place seemed to have an identity. A group of us went
on a Thursday at 6:00 pm, and found it fairly empty. The restaurant sat on a well-manicured
lawn, and the interior design showed a rustic flair more sophisticated than
your normal Mexican eatery. The tables were lit with candles and accented with
flowers. The centerpiece was a bowl with an avocado and a lime, which impressed
me by how well the stark minimalism worked. La Mision definitely had its charm.
A woman stood behind us making fresh tortillas. The waiteresses wore ruffled
shirts that seemed like a forced traditional look. Our service was quick and friendly. Most of
the other customers were older, though they were also dressed casually. What
our generation would call “Muzak” played, though the other customers seemed to
enjoy the smooth jazz. It played at the right level, where it was heard but not
spoken over.
We looked over the prices. La Mision has a large
selection, and overall has the same prices as any other Mexican place. All
dinner entrees are under $10. We quickly were given the standard chips and
salsa to fill up on. There was a plate of tortillas on my side of the table,
which honestly confused me. I thought they were just left over from the last
customers. But the tortillas come free like the chips, so dipped in salsa they
were tasty.
We ordered some appetizers. We decided on the
guacamole and the shrimp appetizer. I would highly suggest the guacamole. The
server takes the avocado and lime center piece on your table and whips you up a
batch right there. The guacamole was nice and fresh and made to our accommodations.
The shrimp were much larger than expected. They were
cooked in a light white wine sauce, which I thought a bit odd. The shrimp were
well cooked, but not at all what I expected. They lacked the spice and umph
that I expect from Mexican food.
We put in our orders: a chimichanga, a chicken enchilada,
and tostada ceviche. I was surprised to see the ceviche on the menu. Though it
is a classic dish, it is often missing from most Mexican fare. I figured it
would be more expensive, but it was under $10 like everything else.
The food came out quickly on large white plates.
Everything was laid out well, looking appetizing and appeasing to the eye.
The food, unfortunately, followed the shrimp
appetizer. Again, there wasn’t any of the spice or flavor of Mexican food. The
food was, dare I say, bland. I ordered the chimichanga because it is one of my
favorite dishes, and relatively uncomplicated. The rice and beans on the side
were fine, though the same as every other Mexican place. The chimichanga itself
had little to offer. The cheese tasted like plastic. There wasn’t shredded beef
inside but steak, chewy steak pieces that tasted like they had been frozen. I
tried the chicken enchilada, again ordered for its simplicity. But alas, no
zing. The sauce it was in was just red, with no taste. No tomato, no pepper,
just existence.
The tostada ceviche was the crowning surprise. It
was set out modestly, just fish and tomato on three tostadas, a hard, flat shell, with lime slices
on the side. The dish’s simplicity worked well this time, giving nice fresh
flavors. However, like the tortillas, the server laid down the tostada ceviche and
left. He offered no help on how to prepare the ceviche. Given their other items
and the elderly customers, there should have been some explanation on how the
lime juice cooks the fish and makes it safe to eat. Ceviche is relatively
unknown in America, not to mention Springfield, Missouri.
We originally were thinking of ordering dessert, but
after dinner we had enough. The atmosphere soars above what you would expect
from the normal Mexican place, but it lost the life and flavor. La Mision might
be a place to take your grandmother when she is in town, the one that needs an explanation
between an enchilada and a burrito. The mood was nice, but the food was lacking
and that is what everything boils down to.
In my previous blog I
talked about the joys of Bioshock, but I mentioned its possibly superior sequel
Bioshock 2. I will talk about how Bioshock 2 improves upon the first one, and
try not to have a conniption fit about when Bioshock Infinite will come out
(which has goddamn been pushed back to October 16 Goddamnit Goddamn). But
Bioshock 2.
I will breeze a bit
over the story of the first Bioshock since I have discussed it in a previous
blog, but basically it covers the story of Rapture, an underwater utopia that
went to an apocalyptic hell. You play Jack, a man who fell from a crashed plane
and has to make his way through.
But in Bioshock 2, you
are a Big Daddy (again, warning video is graphic).
The introduction starts in
1959, before the Jack character in the first game comes down. You play a Big
Daddy guarding your Little Sister, Elenore. But at the end of the opening scene Elenore's real
mother, Sofia Lamb, takes back her daughter and forces you to kill yourself. 10
years later you reawaken alive in Rapture. Someone has started stealing girls
from countries surrounding the ocean and turning them into Little Sisters, pretty
much restarting Rapture's horror and war again. You have to make your way through Rapture to
rescue Elena, who is being held captive by her mother. Sofia Lamb is an ethical
psychiatrist who filled in the void of power Andrew Ryan left open; she controls the
splicers and starts harvesting of Adam again. She hates you and blames you for
stealing her daughter from her.
There are several
similar features that connect the two. You have the same splicer types from the first
game, houndi splicers, spider splicers, leadhead splicers, and nitro splicers.
There’s Adam and Eve, tonics, plasmids, weapons, cameras, turrets, robots, weapons, and the what
not.
But besides the story,
there are several upgrades.
HACKING: In order to
gain control of robots, turrets, and security cameras, or gain entry to a safe, you have to hack them.
In the first Bioshock, the game stops and you pretty much gain control of a machine though a
game of Pipe Dream.
But in Bioshock 2, you have a quick moving needle that you
have to hit in the green area.
The game doesn’t stop,
so you have to keep dodging attacking Splicers. You also get a
hacking gun, so you don’t have to stand next to something to hack it. You can
hack from afar.
Also in the first Bioshock, when you hack a security camera an alarm goes off after you stay in its sight for too long. Then flying robots with machine guns attack you.
In the first one, you
are stuck with robots attacking you for 50 seconds while the camera is
unhackable. If you can find a robot shutdown panel the robots will stop, but you have
to find it and they are well out of your way. In Bioshock 2, as long
as you can hack the camera, even after the security alarm went off, the robots
will stop. After a few failed hacked cameras, you really start to appreciate
this difference.
GAME PLAY: In the first
Bioshock, one hand holds your gun and the other one controls your plasmids. You
switch between the two hands using the two triggers on the controller, but you can only
have one hand onscreen at a time.
In Bioshock 2, you get
both hands up and out. This immediately comes in handy because the main way of
defeating Splicers is to immobilize them with a plasmid, and then shot them
with one of your weapons.
LITTLE SISTERS: In the
first Bioshock, your interactions with the Little Sisters are pretty small. You
learn about their experimentation and see their orphanage, but you only spend a
moment with the actual girl after you kill her Big Daddy. The choice of harvesting or rescuing
the girl happens quickly, and you don’t have much reflection upon it until the
end.
In Bioshock 2 you have
to hold onto the Little Sisters, literally carrying them on your back. You use them to gather Adam from the various corpses
splayed around Rapture.
Splicers attack while
the Sister is gathering, so you have to guard her like a real Big Daddy.
You have several traps you can set up to protect her from Splicers.
You get more Adam than
in the first game, but you have to stay with the Little Sisters. They stick
with you through large chunks of the games, even waiting for you at Vita-Chamber
where you respawn after you die. They talk to you, giving you compliments when
you play good like “Daddy, you always protect me from the monsters” or “I’m
going to tell the other sisters I have the best Daddy”.If you are evil, their words will break your
heart: “Uh-Oh, Daddy’s home. I’ll be good, I promise” and “You’ll never hurt
me, right Daddy?” Harvesting the Little Sisters affects you more in the second
one.
WEAPONS: You get most
of the same weapons in Bioshock 1 and 2. There is the standard machine gun,
shot gun, and grenade launcher. You know, your regular video game fare.
Bioshock 2 starts you
off with a much better opening weapon. In the first Bioshock, you pick up the
first wrench you come across and just smack it around. The simple wrench
only works as a bludgeon, and you quickly move on to the more complex weapons.
In Bioshock 2 you
start off with a Drill, which is a very impressive weapon. It works well as a
large bludgeon, but with fuel you can simply drill through flesh in a symphony
of gore.
It is a weapon you use
throughout the game. With later upgrades, the Drill can even deflect bullets.
Bioshock 2 has better
weapon upgrades. The first Bioshock only has two weapon upgrades for each
weapon, one for increased capacity and one for damage. Bioshock 2 has three
weapon upgrades, and the third one has a special quality. For the Drill it is
the bullet shield and for the shotgun it is electrified bullets.
ENEMIES: While Bioshock
1 and 2 share most of the same enemies, Bioshock 2 has some new surprises.
There are Big Sisters, what happens to a Little Sister who grows up.
The Big Sister attacks after you either harvest or save all of the Little Sisters on the level. They
move swiftly and shriek at you, throwing things with psychic powers. They act
on pure, irrational rage and are some of the toughest opponents in the game.
SPECIAL TWIST: One of
my favorite things about Bioshock 2 is the part where you play as a Little Sister.
You see the world of Rapture as they do.
The Little Sisters have
psychological work in their brains to ignore the horror of Rapture, seeing a
bright shiny world full of pillows (non-Adam corpses), toys (guns), and snazzy, tuxedo-wearing
gentlemen (Splicers). They see the Adam ridden corpses as angels,
instead of damp, rusted
walls they see instructional posters,
and the Little Sister's eyes even show how they see you.
Overall, Bioshock 2 enhances the Bioshock franchize, but the first one does have a few things that are
better about it. I like the story in Bioshock better, especially with its big
twist. I always have a soft spot in my heart for beginnings. I also enjoy the two different
endings of Bioshock, the good ending and the evil ending, versus the two similar endings of Bioshock 2.
Also, Bioshock has
U-Invent machines.
The U-Invent allow you
to collect random bits of junk around Rapture and turn it into high quality
weapons, like automatic hack tools, antipersonnel bullets, new tonics, and
grenades. I honestly missed these vending machines in the second game; to have these items you
had to just hack more safes.
Overall, the people at
2K games did an incredible job of revamping and starting a Bioshock franchise.
They kept all the things people liked in the first game, but improved upon it. You
get to learn the backstory of how the Little Sisters and Big Daddies came into
being, and where your character came from. You get an expansion on the Bioshock story,
including an Amusement park covering how Rapture began. You even get to walk
around outside in the ocean, picking up Adam infused slugs. The game picks up
on the plot of the first, but advances it into an incredible father and daughter story full of jealously, love, redemption, and forgiveness.
It also adds a multi-player online option with plenty of games you can play against other Bioshock fans.
You cannot miss the
first Bioshock for the
continuity of the story, but also because it is still an incredible game. I find
Bioshock 2 the better game, the one I keep returning to. But maybe Bioshock
Infinite will be better. Maybe. But the real apocalypse will probably come
first.